| breakdown | ||||
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| - Sketches and traditional work: All material created and done by me. 'Acra" and 'Dragon' done on standard poster board with gesso and charcoal pencils. Figure drawings done between one and two hours each. The rest are sketches done in my spare time. | ||||
| - 3D renders: All of the game boards (including backgrounds) were modeled, lit and textured by me. Photoshop touch up by Judah Graham and Toby Nichols. Additional modeling by Ralph Thompson. * Responsible for all models, textures and lighting in the 'Carribean', 'City', 'Desert', 'Forrest' and 'Marsh' backdrops. Photoshop work done by Mike Tyson (seriously). * Resposible for all models and lighting in the 'Cathedral'. Most textures done by me. Additional textures by Judah Graham. * 'Me' done by me. :) * Responsible for the layouts ONLY on the 'Intro' and 'Defeat' images. -Animation/Motion capture: * 'Football', 'Shh', 'Sideline' and 'Goalpost' done in Maya with hand and facial animation layered over top. I'm also one in 3 of the actors for the goalpost clip. * 'Arwen', 'Glorfindel', 'Corsair', and the Hobbits done in Motion builder. -Animation/key framed: * 'Crate', 'Kick', 'Fence' and 'Slash' and 'Drake' done in 3D Studio Max/Character Studio. * 'Daxter' was an animation test in Maya for Naughty Dog Studios about 2 1/2 years ago. While I didn't end up working there I still liked the animation. |
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| - Figurines: All pinted by me. They were done anywhere between 6 and 30 hours each. | ||||